Mirrors December 2007

In this interactive installation, audience members gather information through the specific physical action of using a mirror to attract or tune in video clips. If a mirror is held steadily, one clip will be projected continuously onto the mirror, following it through the space. When the mirror is tilted, new clips begin. Ambient sounds are also affected by the movements of the mirrors. The fine muscle movements involved in keeping the mirror level evokes the concentration needed to follow one strand of thought or conversation. Sweeping movements relate to scattered attention and contribute to the overall rhythm of all of the voices and sounds.

The projector's light is reflected back at the system, allowing the mirror to be tracked by a camera and the projected image to be targeted directly at the mirror. The projection bounces off the mirror and can be viewed on the walls or the ceiling. Therefore, audience members can walk into a dark quiet room and activate the entire space, by interacting with the system.

Mirrors explores how perceptions about the world can be influenced by technologies, actions and processes that are used to gather, organize and communicate information. The video clips consist of conversations in which people describe their personal thought processes and make observations about how these thought processes seem to be affected by experiences.

Mirrors, 2007
Video Documentation